Welcome to the Station: Rooms, Pods, and Peculiar Fellow Travelers
By Ashton Data Publishing, LLC — where coffee is optional but chaos is guaranteed Greetings, space wanderers! Welcome back to Dev Blog #5! This week, instead of lasers, explosions, or rogue AI, we took a breather and explored something equally important: the player hub. Think of it as the heart of the galaxy: a massive […]
From Tentacles to Tabletop: Introducing Traveller SRD Mechanics!
By Ashton Data Publishing, LLC — where chaos meets charts and dice rolls Greetings, space voyagers! Welcome to Dev Blog #4! This week we’re shaking things up. We’ve been building our galaxy full of crazy aliens, rogue NPCs, and flaming space stations… but now it’s time to bring some rules into the mix. Yes, we’re […]
The Day We Gave Our Game a Pulse
By Ashton Data Publishing, LLC — fueled by caffeine, curiosity, and questionable decision-making
So… We Decided to Build a Universe
By Ashton Data Publishing, LLC — a.k.a. “The People Who Thought This Would Be Easy”
AD Galaxy Traveler – 90-Day Development Blog
By Ashton Data Publishing, LLC (Professional Devlog — Quarter 1 Development Cycle) WEEK 1 – Genesis of the Project Day 1: Project officially kicks off. Core goal: create a hybrid Sci-Fi FPS/RPG Video Game that merges tactical combat, character creation, and open-world star exploration. Team alignment and initial milestone schedule defined. Day 2: Design meeting […]